This pair of creatures can take us to 6 mana on turn 3. Putting one more Magda, Brazen Outlaw aims to make the Jaspera into Magda opening more consistent. The trick here is how we enable Bard Class to Level 3 asap. Now, Halana and Alena, Partners wasn’t there because VOW was still unreleased, but it’s an auto-include card without a doubt.
They work together perfectly and bot have RG in their mana value making both have a RG discount if Bard Class is on Level 2. We keep the 4 Arlinn, the Pack's Hope and the 4 Tovolar, Dire Overlord.
As Oxy’s list shows, having the full set of the relevant legends is not a problem. Now imagine playing this for 2 colorless mana, starts to sounds good, right? Maybe it being a 2/3s for four mana could make us look away from this, but trust me, it’s something that can win the game by itself in a couple of turns. 4 mana, 4 power (divided), first strike, reach, haste enabler and two counters each turn is a lot of abilities. Many said that this card is extremely over-powered, and yes, it is. Halana and Alena, Partners are definitely one of those. There’s no doubt that we could have been a little bit short of good legends before, but now with both Innistrad sets out we have many GRx legends that can make the most of Bard Class. Pioneer and Modern have their own versions of the deck, and both are really explosive decks. Here’s the thing, Bard Class is objectively a good card, and if we look a bit more we can find out just how good the Bard Class could be even in Eternal formats. Mono White, Mono Green, and Dimir became The Big Three in Standard 2022, and with the release of Innistrad: Midnight Hunt and the new Standard rotation, a lot of new cards made us start crafting new deck ideas. When it was first released, some people started brewing with the card and got good results in Standard 2022, but for some reason, the deck fell in popularity. Bard Class however is in a very special spot. Some like Ranger Class have been in a staple position in some archetypes, others like Paladin Class started as a strong main board option and then were preferred as an extremely good sideboard plan. Since the release of Adventures in Forgotten Realms, Class enchantments have seen a bit of play here and there.